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F1Factor 2010 [optional] Updates:


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Author Topic: F1Factor 2010 [optional] Updates:  (Read 3366 times)
MS7XWDC
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« Reply #15 on: April 09, 2010, 11:02:06 am »

AI Update v3
By: danlinfin


Online Now

'Downloads'

optional section

Thanks !!
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MS7XWDC
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« Reply #16 on: April 14, 2010, 09:19:53 am »




« Last Edit: April 16, 2010, 10:10:38 am by MS7XWDC » Report Spam   Logged
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« Reply #17 on: April 16, 2010, 10:10:20 am »




China version Online Now
DOWNLOADS Page / Optional Section
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Spyder
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WWW
« Reply #18 on: April 17, 2010, 08:39:30 am »

Online
http://www.filefront.com/16163475/F1Factor2010LEAGUECHINATRACK.exe
« Last Edit: April 18, 2010, 01:48:27 pm by MS7XWDC » Report Spam   Logged
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« Reply #19 on: April 17, 2010, 09:19:03 am »

GOT VETTEL QUALIFYING OK BUT IN THE RACE HE IS 2-3 SECONDS SLOWER THAN THE LEADERS AND DOESN'T PIT WHEN HE SHOULD. BEEN WORKING ON A SOLUTION ALL WEEK (SAD I KNOW!!!!) BUT CAN'T GET HIM TO PERFORM AS IN HIS TALENT FILE (MINRACINGSKILL ETC.).

ANOTHER THING IS, I CAN'T GET THE AI DRIVERS TO GO SLOWER THAN QUALY TIMES, WHICH THEY SHOULD IF THEY ARE CARRYING MORE FUEL. THIS MAKES IT HARD TO COMPETE IN RACES AS AI CARS ARE QUICKER THAN YOU BECAUSE OF THE WEIGHT YOU ARE CARRYING.

CAN YOU GIVE ME ANY HELP?


HAPPY DRIVING

THANKS
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MS7XWDC
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« Reply #20 on: April 23, 2010, 08:26:32 pm »

Drive Thru changed to pass thru update Online now

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MS7XWDC
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« Reply #21 on: April 29, 2010, 02:59:47 pm »

New MGP Rear Wings Numbers Update Online now
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« Reply #22 on: May 01, 2010, 08:27:27 am »

OFFLINE Track [expansion pack] is online now

this will create an F1 2010 OFFLINE Tracks Directory

AI will now complete the races without pitting / & refuelling.
they will gain an advantage from that, but  will have to use just 1 set of tyres, so you will have an advantage of fresh tyres.



+++++++++++++++++++++++++++++++++++

you can edit the tracks .GDB files if you want the AI to Pit [but they will refuel, until  / if we can find a fix]:

open the C:\Program Files\rFactor\GameData\Locations\F12010\F110_01\F110_01OFF.gdb file with notepad

add / edit:

PitStopStrategies
{
Kamui Kobayashi = 2 - 19,39
Felipe Massa = 2 - 18,36
Bruno Senna = 2 - 18,37
Robert Kubica = 2 - 20,40
Fernando Alonso = 2 - 18,37
Karun Chandhok = 2 - 20,40
Nico Rosberg = 2 - 20,40
Pedro de la Rosa = 2 - 19,37
Mark Webber = 2 - 16,39
Jarno Trulli = 2 - 17,36
Timo Glock = 2 - 19,38
Nico Hulkenberg = 2 - 20,40
Sebastian Vettel = 2 - 19,38
Jenson Button = 2 - 18,37
Rubens Barrichello = 2 - 19,38
Vitaly Petrov = 2 - 17,36
Lucas di Grassi = 2 - 20,38
Adrian Sutil = 2 - 18,37
Vitantonio Liuzzi = 2 - 19,38
Lewis Hamilton = 2 - 19,38
Heikki Kovalainen = 2 - 20,40
Michael Schumacher = 2 - 20,40
Jaime Alguersuari = 2 - 19,38
Sebastien Buemi = 2 - 18,37
}
« Last Edit: May 01, 2010, 10:47:18 am by MS7XWDC » Report Spam   Logged
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« Reply #23 on: May 01, 2010, 09:30:54 pm »

replace these lines in your .PLR file:

AI Power Calibration="7"        // Adjustments with AI strength (0=none, or add the following: 1=power, 2=gearing, 4=fuel)
AI Fuel Mult="0.99000"          // Additional fuel multiplier for AIs because of their driving style
AI Tire Model="0.40000"         // 0.0 = use AI peak slip, 1.0 = use player's dynamic slip, or a blend between the two (can be overrode in TBC with AITireModel)
AI Brake_Power Usage="0.95500"  // Fraction of theoretical brake power that AI attempt to use (can be overrode in HDV)
AI Brake_Grip Usage="0.95500" // Fraction of theoretical brake grip that AI attempt to use (can be overrode in HDV)
AI Corner_Grip Usage="0.97000"  // Fraction of theoretical cornering grip that AI attempt to use (can be overrode in HDV)
AI Max Load="40000.00000"       // Maximum total load to set up theoretical performance tables (can be overrode in HDV)
AI Min Radius="20.00000"        // Minimum radius turn to set up theoretical performance tables (can be overrode in HDV)

AI Limiter="0.10000"            // Range: 0.0 (no limiting) - 1.0 (limiting used to make racing closer but also make more driver differences on flat-out tracks)
AI Mistakes="0.25000"           // a range of (intentional) AI mistakes from 0.0 (none) to 1.0 (sometimes).  Anything above 1.0 multiplies the frequency
AI Realism="0.40000"
« Last Edit: May 01, 2010, 09:32:55 pm by MS7XWDC » Report Spam   Logged
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« Reply #24 on: May 04, 2010, 12:56:11 pm »

Optional Menu sounds Online now
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« Reply #25 on: May 10, 2010, 12:28:11 pm »

Online Now


fixes AI crashing &
last corner graphic glitch
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« Reply #26 on: May 13, 2010, 07:16:36 pm »







Final Version Online
« Last Edit: May 14, 2010, 09:18:40 am by MS7XWDC » Report Spam   Logged
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« Reply #27 on: May 20, 2010, 03:55:43 pm »

Martini Girl version of Monaco graphics online: By TriPpeD


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Sponts
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« Reply #28 on: May 21, 2010, 01:45:28 am »

I cant install that...otherwise I will be stopping every lap in the race to have a better look at her Kiss Roll Eyes
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MS7XWDC
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« Reply #29 on: July 09, 2010, 11:31:29 am »

Senna / Yamamoto Update online
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