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Textures help with the tires on the server online

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Author Topic: Textures help with the tires on the server online  (Read 190 times)
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copa
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« on: June 07, 2010, 02:57:33 am »

My case is as follows:
In online mode I can change my tire compound shows every texture, soft or intermediate. The fact is that the other drivers can not see if I change to soft or intermediate, ie, they always see the same texture. Any ideas?
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Sponts
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« Reply #1 on: June 07, 2010, 03:25:45 am »

yea, its same for everybody.
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copa
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« Reply #2 on: June 07, 2010, 03:42:28 am »

Ok, but I want every pilot could see each compound I have been in that moment, if soft or hard. Since we could do it as reality. Hang out with soft and mandatory switch to intermediate.
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Sponts
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« Reply #3 on: June 07, 2010, 03:52:14 am »

well if it was that easy I am sure it would have been done already. Anyway, MS7 would know more about it and why we don't see the different tyre compounds.
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copa
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« Reply #4 on: June 07, 2010, 04:51:58 am »

Do not want to create controversy but in other mods if you choose to compound the other drivers can see it without problems. Is there any parameter for this?
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copa
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« Reply #5 on: June 15, 2010, 02:00:52 pm »

Offline mode and starting to create the textures of the two compounds are distinguished perfectly from one car to another. The problem comes when we do it in online mode by creating a game with the game's dedicated server and dedicated server for payment are not differentiated.
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MS7XWDC
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« Reply #6 on: June 15, 2010, 02:11:23 pm »

give me a link to these other mods [where the stripes are seen by others Online ] and i'll look into it.

no promises that I can include this in F1Factor 2010, however
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